Status Ailments & Buffs

What status ailments like Stun and Burn and buffs like Shield and Cover do, plus the skills related to each.

Last updated: Nov 8, 2026|Info as of the Beta Test

Status Ailments

Effects you put on enemies to weaken them. Most last a set number of turns (such as "3 turns"), which goes down by 1 at the end of each turn.

PPoison

Takes damage every time it acts.

No Beta Test character has a skill related to this effect.

BBurn

Takes damage at the end of the turn.

Related skills

FFreeze

Deals less damage with Attack skills.

Related skills

ZShock

Can't land Critical hits.

Related skills

★Stun

Cancels 1 Attack skill.

Related skills

✕Silence

Can't use Skill Cards next turn.

No Beta Test character has a skill related to this effect.

Buffs and Other Effects

SShield

Blocks damage up to its durability. A Shield that says "this turn" disappears when that turn ends.

Related skills

CCover

Takes attacks in an ally's place when the enemy chooses a target (attacks aimed at a square, including ones like Cross Slash). Can't take attacks that hit all enemies.

Related skills

  • DanMagnet Armor
  • DanGuardian Dome

»Swift

Acts first that turn. If several characters have Swift, higher SPD goes first.

Related skills

«Slow

Acts last that turn.

Related skills

!Critical

Deals more damage. Criticals can't happen while under Shock.

Related skills

Common Terms in Card Text

TermMeaning
Ignore formationLets you choose and attack a character with a unit in front of it (a character hiding behind another).
PierceDeals damage that ignores damage reduction and Shields.
AdjacentUnits above, below, left, and right of the target.
Front columnThe column closest to the border between your field and the enemy field.
This turn / next turnHow long an effect lasts. "Next turn" means it works only for the 1 turn after the one you used it.