Status Ailments & Buffs
What status ailments like Stun and Burn and buffs like Shield and Cover do, plus the skills related to each.
Status Ailments
Effects you put on enemies to weaken them. Most last a set number of turns (such as "3 turns"), which goes down by 1 at the end of each turn.
PPoison
Takes damage every time it acts.
No Beta Test character has a skill related to this effect.
BBurn
Takes damage at the end of the turn.
Related skills
TsubakiBlaze Jutsu
FFreeze
Deals less damage with Attack skills.
Related skills
KagetoraZantetsuken
ZShock
Can't land Critical hits.
Related skills
★Stun
Cancels 1 Attack skill.
Related skills
✕Silence
Can't use Skill Cards next turn.
No Beta Test character has a skill related to this effect.
Buffs and Other Effects
SShield
Blocks damage up to its durability. A Shield that says "this turn" disappears when that turn ends.
Related skills
CCover
Takes attacks in an ally's place when the enemy chooses a target (attacks aimed at a square, including ones like Cross Slash). Can't take attacks that hit all enemies.
Related skills
»Swift
Acts first that turn. If several characters have Swift, higher SPD goes first.
Related skills
«Slow
Acts last that turn.
Related skills
LeonisExcalibur
!Critical
Deals more damage. Criticals can't happen while under Shock.
Related skills
Common Terms in Card Text
| Term | Meaning |
|---|---|
| Ignore formation | Lets you choose and attack a character with a unit in front of it (a character hiding behind another). |
| Pierce | Deals damage that ignores damage reduction and Shields. |
| Adjacent | Units above, below, left, and right of the target. |
| Front column | The column closest to the border between your field and the enemy field. |
| This turn / next turn | How long an effect lasts. "Next turn" means it works only for the 1 turn after the one you used it. |
Alphard
Dan
Noel
Murasame